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The Deal:
Deal out eleven piles with three cards in the first pile, four in the
second, five in the third, etc. with the eleventh pile having thirteen
cards. Lay out each pile so that you can see the cards and optimally
arrange each pile as a hand in Five Crowns. The first hand is the three
card hand, in which 3s are wild; the second hand is the four card hand
in which 4s are wild, etc. You may not move cards between hands.
The Play:
From the cards remaining in the deck, turn over the top card. Looking
at all the hands, play the card in which ever hand you feel will benefit
most, and discard one card from that hand. The discard can't be used
again. When a hand is able to go out (according to the normal Five
Crown Rules) turn it over. Continue to draw cards from the deck one card at a time, until either all hands are turned over (in which
case you win), or the stack is depleted before you close all
the piles (in which case you lose).
Object:
To close out all eleven hands.
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